# ¥£¥ XSE_A4@APŠl“¾Eƒp[ƒeƒB‹¤’Ê ¥£¥ # # #============================================================================== # AP‚̒ljÁ #============================================================================== class Game_Party attr_accessor :ap def ap @ap = 0 if @ap == nil return @ap end def gain_ap(p) self.ap += p end end class Game_Actor < Game_Battler def ap $game_party.ap end end